Nov 22, 2007, 10:23 AM // 10:23
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#281
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Jungle Guide
Join Date: Sep 2006
Location: Europe
Profession: W/
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Quote:
Originally Posted by freekedoutfish
I made a new mesma last week and its about half way through factions already. Now I realise that low-end areas are empty anyway, because everyones either in GWEN or elite zones these days, but ive noticed something I hadnt before.
In a week of paying a mesma, I have see only one other mesma aside from myself! Just one!
I've seen plenty of warriors, elementals, monks, Rangers, Ritualists, Dervs and even loads of Assassins! But only one other mesma.
If you check the price on mesma runes, they are all at base price of 100g. A sure sign that no one is buying mesma runes. What is unapealing about being a mesma?
I've not had issues getting into teams and I personally feel i've been quite effective with my newbie build and limited skills. So why so few/none at all?
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Because most other classes look more badass, cooler and tougher.=P
Plus they aren't really that effective in most of PvE in my opinion. Stuff dies as soon as you start hitting it, with a few exceptions that might be able to stay alive for a few seconds longer than normal enemies. Not worth trying to shutting down an enemy or slowing down stuff when it doesn't get the chance to hurt you without it anyway.
I found my hero Mesmer to be quiet effective in Frostmaw's Burrows HM dungeon, though, I'm sure I wouldn't been able to go through it so easily without her.XD
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Nov 22, 2007, 10:33 AM // 10:33
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#282
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Jungle Guide
Join Date: Jul 2007
Guild: Wars
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I don't want to read 10 pages of thread. Can someone tell me if Ensign got his cake or not? Thanks in advance.
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Nov 22, 2007, 10:36 AM // 10:36
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#283
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by darkdreamr
Snip
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I would actually argue that PvE setups are mainly mindless.
I mean, it really is hard to cast Backfire on a caster. Really. When they have big flashy animations on top of them.
And target switching really doesn't require much "skill" per se.
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Nov 23, 2007, 12:39 AM // 00:39
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#284
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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In PvE they are often called resmers why for the ressing but I can think of more things a mesmer can do if being a Mes/Mo or /N.They could use LoD,Heal Party,Aegis and a few other protects as for Necro they could use Blood Ritual,Blood is Power,Well of Blood for other castors.They could also be used to get rid of hexes through expel,shatter or inspired hex.This would relieve Monks of doing it.No a Mes/E won't work unless there are no Eles but FC/MS forget it.
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Nov 23, 2007, 06:09 AM // 06:09
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#285
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Furnace Stoker
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Ok I love mesmers in PVE. Hero mesmers that is. I was lucky to get an interrupt mesmer when capping ride the lightning. He couldnt even interrupt 1 sec cast spells. Mesmer heros are great, mesmer puggers are not.
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Nov 23, 2007, 05:52 PM // 17:52
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#286
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Jungle Guide
Join Date: Sep 2006
Guild: Warrior Nation[WN]
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The major problem with the Mesmer in PvE has to do with the playstyle of most players. With the Holy Trinity in place you effectively idiotproof your group and so you absorb the ineptness of one or more of the people in your group easily. However a bad Mesmer can doom a group and people don't want to take the chance. I've been in groups with excellent Mesmers and when the group wiped the Mesmer was always the one blamed. There's really nothing to be done about it. Maybe we can start a coalition for better treatment for Mesmer. *lol*
Personally, I enjoy playing a Mesmer. When I use mine I play a bit differently than I usually do. In any other case I just press C + Space Bar to lock on to the nearest target and then lock the appropriate hero on and attack. With my Mesmer I use CTRL to look at mobs before I attack. I usually take on the most emminent threat by myself and let the H+H take care of the rest. Battles actually take less time than with other classes and I can spend more time enjoying the scenery and my overall gameplay experience.
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Nov 23, 2007, 07:40 PM // 19:40
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#287
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Wilds Pathfinder
Join Date: Oct 2006
Location: USA
Guild: Picnic Pioneers[asian characters]
Profession: E/Mo
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Quote:
And no, mesmer inst a pvp class, this comment was obviously retarded and should be ignored (sry if i offended).
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you are wrong.
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Nov 23, 2007, 07:58 PM // 19:58
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#288
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Lion's Arch Merchant
Join Date: Feb 2006
Profession: W/
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This thread contains the most ignorance I have ever seen. People whining about how mesmers can't do damage, and can only affect one target. Learn to play.
Mesmers are the number one underplayed class simply because people don't know how to apply them in PvE.
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Nov 23, 2007, 08:01 PM // 20:01
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#289
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: [iDum]
Profession: R/E
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Quote:
Originally Posted by Relnor
Mesmers are the number one underplayed class simply because people don't know how to apply them in PvE.
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There we go again, this thread is full of posts like yours. "You just don't know how to play a mesmer", please enlighten the readers of this thread.
I know what a mesmer is capable of, they are certainly not bad, but they can be replaced.
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Nov 23, 2007, 09:15 PM // 21:15
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#290
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Wilds Pathfinder
Join Date: May 2006
Location: Mexico
Guild: La Legion del Dragon [LD]
Profession: E/
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Quote:
Originally Posted by Relnor
This thread contains the most ignorance I have ever seen. People whining about how mesmers can't do damage, and can only affect one target. Learn to play.
Mesmers are the number one underplayed class simply because people don't know how to apply them in PvE.
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it seems you obviously know more about mesmers than Avarre, who has stated that mesmers are not as useful as other professions
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Nov 23, 2007, 09:57 PM // 21:57
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#291
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Furnace Stoker
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Mesmers specialize in making things not ABLE to hurt you, just about every other profession can specialize in killing something BEFORE it can hurt you. Thats the difference.
And yes I know theres great PvE skills such as Backfire, Empathy, E-Surge, E-Burn... But if you want the whole armor ignoring damage thing, why not just be a necro?
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Nov 23, 2007, 10:01 PM // 22:01
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#292
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Nevin
Mesmers specialize in making things not ABLE to hurt you, just about every other profession can specialize in killing something BEFORE it can hurt you. Thats the difference.
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...which Necromancers (Reckless Haste, Enfeebling Blood) and Rangers (Broadhead Arrow, Throw Dirt, Distracting Shot) can do much more reliably than Mesmers.
Most "endgame" Mesmer skillbars I've seen are just Cry of Pain/Ether Phantom with Echo/Arcane Echo. Seriously; using overpowered skills on a weak profession does not make the weak profession powerful.
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Nov 23, 2007, 10:02 PM // 22:02
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#293
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Mesmers can be as effective as any other caster class, but there unique ability(Fast Casting) sucks. Without something to raise them above other caster classes they have fallen to the side.
Anything that a mesmer can do a /mesmer can do just as well. Mesmers need some truely unique skills tied to thier primary attribute to set them more apart from any other caster class.
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Nov 23, 2007, 10:24 PM // 22:24
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#295
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Nevin
Mesmers specialize in making things not ABLE to hurt you, just about every other profession can specialize in killing something BEFORE it can hurt you. Thats the difference.
And yes I know theres great PvE skills such as Backfire, Empathy, E-Surge, E-Burn... But if you want the whole armor ignoring damage thing, why not just be a necro?
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You could use a smiting Monk.I played Mesmer in THKmission was told to stay by King as I was the only real castor all I did was spam heal party along with MoR the others were in compound and around the stairs it was a very coordinated team as there were only Monk heros.We got the bonus on it really not to bad.
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Nov 23, 2007, 10:29 PM // 22:29
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#296
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Nevin
And yes I know theres great PvE skills such as Backfire, Empathy, E-Surge, E-Burn... But if you want the whole armor ignoring damage thing, why not just be a necro?
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If there is a godly mesmer skill - it's called Clumsiness. (Outside of Blackout of course!)
Not only does it prevent damage, it causes it AND it's insanely spamable (PLEASE, PLEASE don't balance it!).
This is seriously one of the best skills the mesmer has to offer and it's pretty much the only skill that makes Illusions compete with Curses. (Of course it completely pales next to Shadow Of Fear + Enfeebling Blood but Curses really are PvE shutdown embodied!) It's actually so good that I'd use it on a Cursing NECRO!
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Nov 23, 2007, 10:33 PM // 22:33
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#297
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Nevin
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The irony is that only one of those skills, Mantra of Recovery, is exclusive to the primary Mesmer. Ether Nightmare and Cry of Pain can be used by secondary Mesmers with the same effectiveness. The PvE-Only skills can be used by anyone.
And since Mantra of Recovery has been nerfed to 33%, it isn't that great to warrant a primary Mesmer. You might as well run the same skill bar with a Necromancer except with 16 Soul Reaping and Reaper's Mark as the Elite for Energy Management.
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Nov 23, 2007, 10:44 PM // 22:44
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#298
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Furnace Stoker
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Quote:
Originally Posted by Zinger314
The irony is that only one of those skills, Mantra of Recovery, is exclusive to the primary Mesmer. Ether Nightmare and Cry of Pain can be used by secondary Mesmers with the same effectiveness. The PvE-Only skills can be used by anyone.
And since Mantra of Recovery has been nerfed to 33%, it isn't that great to warrant a primary Mesmer. You might as well run the same skill bar with a Necromancer except with 16 Soul Reaping and Reaper's Mark as the Elite for Energy Management.
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Well with 16 fast casting a mesmer would be able to spike with Ether Nightmare -> Arcane Echo/Cry of Pain. After all Ether Nightmare has a 3 second cast time.
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Nov 23, 2007, 10:46 PM // 22:46
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#299
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Nevin
Well with 16 fast casting a mesmer would be able to spike with Ether Nightmare -> Arcane Echo/Cry of Pain. After all Ether Nightmare has a 3 second cast time.
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Which would be great if spiking in PvE was a viable strategy.
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Nov 23, 2007, 11:03 PM // 23:03
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#300
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Forge Runner
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Quote:
Originally Posted by Zinger314
Which would be great if spiking in PvE was a viable strategy.
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Echo Ray of judgement in shards of orr.
I'm sure that if there existed motivation, spikes for other areas would emerge. But since all of PvE is too easy, there's no need for that.
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